About me
As an experienced Unity Developer and Virtual Engineer, I specialize in XR development, with a focus on iOS and HoloLens applications. My expertise spans a wide range of technologies, including Unity, C#, WebAR, and various XR platforms.
With a solid foundation in Media Informatics and practical experience in software development at renowned companies such as Mercedes Benz and Bosch, I bring both technical know-how and creative problem-solving skills to every project.
My passion lies in developing innovative XR solutions that blur the lines between virtual and real worlds. I'm constantly seeking new challenges and opportunities to further expand my skills in Unity, AR/VR, and advanced software development.
I have a strong interest in game development and am always eager to participate in Game Jams. These events allow me to challenge my creativity, collaborate with diverse teams, and stay at the forefront of game development trends.
Currently, I'm open to exciting projects and opportunities in the Munich, Salzburg, or Mühldorf areas. I'm also available for remote positions, embracing the flexibility and global reach that remote work offers.
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XR Development
Specialized in creating immersive XR experiences for iOS and HoloLens platforms.
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Unity Development
Expert in Unity engine for game and application development across multiple platforms.
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Game Development
Passionate about creating engaging games and participating in Game Jams.
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Software Engineering
Experienced in C#, .NET, and various other technologies for robust software solutions.
